Showing posts with label Odaiba. Show all posts
Showing posts with label Odaiba. Show all posts

Thursday, 29 March 2018

Return to The House of the Dead



I was extremely happy to see Daytona USA back in the arcades last year, and it’s awesome to see the return of another classic Sega franchise.  Arriving twelve years after last installment, The House of the Dead: Scarlet Dawn was location tested last month in Japan and the game was showcased at the Japan Amusement Expo 2018. 

These promotional masks were given out to JAEPO 2018 attendees.  I was fortunate to win one from the Throwback Tokyo – Gaming in Japan Facebook group.


It’s testament to the quality and popularity of the series that machines can still be found in many arcades around the UK.  The games play well and are still loads of fun today.


This awesome The House of the Dead trio is currently on location at the Grande Pier, Weston-super-Mare, UK.


Here is a look back at the series, with pictures of machines I have played over the years.

The House of the Dead
Year of release: 1996
Developer: Sega AM1 / WOW Entertainment
Hardware: Sega Model 2C CRX
Cabinet: 29” Upright, 29” Standard ‘Midi’ Cabinet & 50” projection screen Deluxe


The plot revolves around Dr. Roy Curien, a renowned biochemist and geneticist, reportedly obsessed with discovering the nature of life and death.  Yes, that old chestnut!  Agents Thomas Rogan and “G” are tasked with investigating Dr. Curien’s Mansion.  His experiments have driven him insane, resulting in him releasing the subjects into the world.  Well you knew it wasn’t going to end well! 


Combining the first-person rail shooter game play of Virtua Cop with a horror zombie-survival / B movie theme, the game was an instant hit.  With its gruesome visuals and cheesy voice acting, the game was a complete departure from anything Sega had released before.  It’s hard to believe the game was released 22 years ago!


The House of the Dead Standard ‘Midi’ cab at Hemsby, UK.



This machine at Hayling Island, UK appears to be a Virtua Cop conversion.


The House of the Dead 2
Year of release: 1998
Developer: Sega AM1 / WOW Entertainment
Hardware: Sega Naomi
Cabinet: 29” Upright, 50” projection screen Deluxe & 50” projection screen Super Deluxe Theatre Cabinet


Set fourteen months after the 1998 Curien Mansion incident in The House of the Dead, the game takes place in 2000 on the streets of Venice following a zombie outbreak.  Goldman, the man who funded Dr. Curien, is responsible.  Agents James Taylor and Gary Stewart are sent to stop him.


The House of the Dead 2 Super Deluxe cab on Great Yarmouth seafront.



I picked up the awesome THOTD2 Gun Set for the Japanese Dreamcast upon release.  If I remember rightly it was from ACE, a video game import shop down one of the small side streets off Carnaby Street, London.  I was blown away by the conversion and I still have the game today.  This game has also proved very popular with my little girl.

The House of the Dead 2 Upright at Hermanus Leisure, Winterton-on-Sea.


Gunning down zombies on a night out in Peckham at The Four Quarters.


The House of the Dead III
Year of release: 2002
Developer: Sega AM1 / WOW Entertainment
Hardware: Sega Chihiro
Cabinet: 29” Upright, 29” Naomi Upright & 50” projection screen Deluxe


The third entry in the series is set in the post-apocalyptic year of 2019.  Players take control of Lisa Rogan and Agent “G” as they search for Lisa’s father, Thomas Rogan after he goes missing when embarking on a mission into a mysterious facility.

This time players are armed with a shotgun to take out the hordes of crazed zombies.  The game features time-sensitive game play and a wide variety of branching paths.


The first and third installments at Weymouth, UK.


This arcade at Hemsby had The House of the Dead Naomi Upright, but sadly it’s no longer on site.


The House of the Dead 4
Year of release: 2005
Developer: Sega AM1 / WOW Entertainment
Hardware: Sega Lindbergh
Cabinet: 29” Standard ‘Midi’ Cabinet, 52” HD Deluxe & 62” HD Super Deluxe


This is set in the year 2003, between the events of the second and third installments.  Agent James Taylor and newcomer Kate Green are investigating the Goldman Incident of 2000 and gathering intelligence at the AMS European headquarters.  There is a sudden earthquake which leaves them trapped, and they are shocked to discover that the undead from three years prior have returned.  Talk about having a bad day!


The Uzi submachine gun is the weapon of choice, and players also have grenades at their disposal.  The action is unrelenting and at times there are dozens of enemies simultaneously on-screen.  The game also features branching paths and has a critical shots counter, encouraging the player to go for headshots. 

The House of the Dead 4 Super Deluxe cab at Sega Joypolis in Odaiba, Japan.


I love the gruesome cabinet details.  Truly horrifying, in a good way!  It’s also notable for being the first arcade light gun game to feature a high definition widescreen display.


Here is the Deluxe version on Great Yarmouth seafront and some pics of the internals.




Lindbergh power!




The House of the Dead 4 Special
Year of release: 2006
Developer: Sega AM1 / WOW Entertainment
Hardware: Sega Lindbergh
Cabinet: 360° Motion Theatre Ride featuring two 100” screens & five-speaker sound system


The game takes place shortly after THOTD4, with Kate Green teaming up with Agent “G” to destroy the zombie infestation at its source, leading them to confront the Magician, a boss character who returns after having been destroyed in the first two installments.

I absolutely loved playing this at Sega Joypolis in Odaiba.  Before the game commences, players sit down inside the theater unit, buckle up and are given a short safety brief.  This reminded me of those pre-flight safety briefings, except all in Japanese.  Two 100-inch screens are utilised, one in front of the players and another behind, and the seat automatically rotates to face the players towards whichever screen the zombies are attacking from.  The seat shakes during attacks, and players are blasted with air when damage is sustained.  The game features a life bar and there are no continues.  In a two-player game, players are judged on how compatible they are.  The game is fantastic fun and unintentionally hilarious!

My wife posing with the instruction card at Joypolis back in 2008.


Arcade Spin-offs

There has been a couple of The House of the Dead arcade spin-offs: The Typing of the Dead (1999), Zombie Revenge (1999) and The House of the Dead EX (2009). 

The only one I’ve played is Zombie Revenge, a cool beat ‘em up which was sited in a local bowling alley back in the day.  Interestingly the game is a collaboration between Sega AM1 / WOW Entertainment and Data East, although the exact involvement of the latter isn’t clear.


The plot involves AMS agents being sent to Woodside City to eliminate the undead and track down the leader behind the attack, the mysterious ZED.  There are various references to the original game.  These include the Curien Mansion appearing as its own stage, and the final boss is Black Magician Type 01, clearly based on the Magician.  The game runs on Naomi hardware.

I would really love to play The House of the Dead EX. 


From what I’ve read the game has a more light-hearted, comical vibe.  The protagonists are Zobio and Zobika, a pair of young zombies in love, who seek to escape from captivity.  The levels are made up of a series of minigames, similar to Namco’s Point Blank, and the game also uses a foot pedal.  It runs on Lindbergh hardware and was only released in Japan.

The first installment and The House of the Dead Special made the biggest impact on me, and I consider them my personal favourites of the series.  I can’t wait to see how Sega will continue the series with The House of the Dead: Scarlet Dawn.  Hopefully we won’t have to wait too long to find out!

Thursday, 1 March 2018

A look back at Tokyo Leisureland, Odaiba

In my last blog I talked about my visit to Tokyo Leisureland, which was formerly Neo Geo World.  Sadly I have since discovered that the venue closed in July 2017.  Located in the Pallette Town entertainment complex, Tokyo Lesisureland was a huge amusement space featuring arcade games, a haunted house and ninja castle, karaoke, bowling, billiards, batting and even a fishing pond!  As a tribute to this awesome arcade, here are some pics of the venue from my visit back in 2011.


After spending the day at Sega Joypolis, we walked in the direction of the Daikanransha ferris wheel and passed these buildings, which I think have a bit of a Blade Runner vibe.


Adjacent to the ferris wheel is Tokyo Leisureland.  The arcade had a great selection of dedicated machines, old and new, and some of these machines I have never seen anywhere else.






The awesome Tetris Giant, known as Tetris Dekaris in Japan.


GTI Club: Rally Côte d'Azur and Supermini Festa!  I love how the new version has a restaurant theme, complete with menu board and awning.


The only Tokyo Bus Guide arcade cabinet I’ve ever seen.


My wife cracking the whip on Akumajō Dracula: The Arcade.  Note the look of sheer menace on her face!


The Blast on the left features Akai Katana, one of my favourite shooters.  The middle Blast features RC de Go!, complete with dedicated panel.  If you know what the game is on the right please let me know in the comments.


Developed by AM1 and released in 1999 on Sega Naomi hardware, Ring Out 4x4 is a vehicular combat game.  The cabinet design clearly borrows a lot from the arcade classic Hot Rod.  It’s a shame the game never received a Dreamcast home conversion. 


There is nothing quite like sneaking up on someone whilst on the back of a panda!

Thursday, 15 February 2018

New Arrival – SNK Super Neo 29 Type II


The Future Is Now
First a little story.  Between 1997 and 2004 I worked on a tanker, transporting liquefied natural gas from Brunei to Japan.  We would discharge at various ports near Tokyo, Yokohama and Osaka every three weeks or so.  Quite often we would go to Sodegaura.  Sodegaura had a small street, a shopping mall and a few small bars and eateries.  If I only had a couple of hours ashore, I’d do a bit of shopping and have a few beers and some Yakitori chicken.  One shop sold games, and I still have the used but minty Axelay I picked up.  The company put on a courtesy bus from Sodegaura to Chiba, with a journey time of about one hour.  When I had more time ashore I’d go to Chiba.  Chiba was a great run ashore, with loads of shops, bars, restaurants and excellent arcades.  And Akihabara was only a forty minute train ride from Chiba.  Shore leave in Japan was one of the great things about the job, and as an engineer I’d always volunteer to work the early stand-by shift going in to port to get the afternoon and evening ashore.

So what’s all this got to do with a SNK Super Neo cab?  Well on the bus ride to Chiba, we always passed Neo Geo Bowl, a large arcade / bowling alley run by SNK.  I don’t have many gaming regrets, but one of them is never asking the bus driver to stop and spending the afternoon there. 

Image 1

Image 2
In 2011 we visited Tokyo Leisureland arcade, Odaiba. 


The venue was formerly the infamous Neo Geo World.  Opening March 1999, the venue featured rows of machines showcasing Neo Geo titles, as well as rides, bowling, karaoke, restaurants, shopping and cinema.  Neo Geo World closed March 2001 and later re-opened as Tokyo Leisureland.  It was nice that the venue still housed an arcade, but NGW and the awesome SNK candy cabinets were long gone.




However the Neo Geo logo can still be seen on the rooftop, as seen on google maps. 


https://www.google.ca/maps/@35.6266761,139.782892,95m/data=!3m1!1e3

It is likely my SNK Super Neo Type II cab came from one of these SNK amusement parks.  Who knows, maybe it came from the one I used to drive past all those years ago.

Image 3
About The Cab
I have a New Astro City which is my dedicated vertical shooter cab, and I really liked the idea of getting another 29” cab with the monitor set to horizontal.  The cab currently has Akai Katana installed.


There were several versions of the Super Neo 29 cabinet.  The Super Neo 29 was wired for MVS in stereo, and had a select button and space on the marquee for four Neo mini marquees.  

The Super Neo 29 Candy was wired for Jamma in mono.  In addition to the version with the ‘Super Neo 29 Candy’ marquee, there is also a ‘pop’ version with an insertion space on the marquee for arcade art and logos.  

The Super Neo 29 Type II was wired for the Hyper Neo Geo.  Some versions came with an LCD fitted in the Hyper Neo Geo marquee to show the game to spectators.  

Interestingly the seller told me that the cab used to be owned by a guy from Ignition Software, who handled all of the UK home console SNK releases during the PS2 and Xbox era.


A couple of feet were slightly bent and needed straightening.  When I was loading the cab onto the tail lift van, I straightened one of the feet and found a 50 Yen coin had become trapped next to it!


The Good
-It’s a fully working SNK candy cab!
-The cab is totally original and in great condition with only a few minor marks.


-The monitor is very nice with no noticeable burn.
-The side art is in excellent condition with no rips or tears.


-The cab is extremely clean.
-It came complete with manual and keys.
-The amount of space available for PCB’s is awesome!  I’m thinking of constructing a shelf to store multiple boards.


The Not So Good
-There is some slight cigarette burn on the control panel upper near the instruction strip space.  I will probably just leave this.  It’s not too intrusive and all part of the character.
-The plastic monitor surround is a bit yellowed.
-Spares and parts seem to be much harder to source compared with my trusty NAC.

A massive thanks to Jamie (Arcade Otaku) for this awesome cab.

References 
Image 1: Neo Geo Bowl, Chiba - Remains the copyright of John Anderson.
Image 2: Neo Geo Land, from Neo Geo Freak - 1996 September issue.
Image 3: Neo Geo Land, Osaka - Source http://www.orochinagi.com/gamer-guide-japan/gunsmith-in-japan-1999